2012年9月27日星期四

Best Samsung Galaxy S3 cases


A brand new smartphone is a thing to behold. We’ve all taken pleasure in pulling off that front screen protector the first time, had the uncomfortable wait whilst the product undergoes its first charge, along with the joy to be capable to show a new toy on friends and family. But you will discover those other smartphone firsts that any of us don’t like, the first freeze or glitch, the very first dead battery and worst of all, the first scratch.

Users dropping or scuffing their beloved smartphones has given rise to a huge industry in smartphone protection, with everything from cosmetic customisations to military-grade mobile armour, you can pick from many samsung galaxy s3 cases and shells. The newest shoppers towards the party will no doubt be new Samsung Galaxy S3 owners. The S3 are a wide device (it possesses a great 4.8-inch display) and Hyperglaze bodywork should convert it into a tough nut to hack, but never say never will be the message from accessory sites MobileFun and Proporta who appear to have several of the cool galaxy s3 cases online.


The galaxy s3 cover case range between sophisticated flip cover designs (a la iPad) to more robust TPU and hard shell polymer cases in a range of patterns and colours including clear and in some cases a Ted Baker entry, get a load.

Electronics case makers Incipio present you with a lightweight means to fix protecting your Galaxy S3 with all the Feather hard-shell case. Obtainable in an array of colours, the snap-on soft-touch case also features a video stand, a cleaning cloth along with a screen protector. In addition the way it is adds barely any bulk at only 1 millimetre thick.

2012年9月10日星期一

Daily Reaction: Will Nintendo’s Wii U be described as a Success?


If your original Nintendo dsi was originally shown, everyone back then thought Nintendo had completely lost their minds. While the motion control aspect was intriguing and was required to bring a whole new and unique experience into homes, it appeared like they forgotten their passionate fanbase. Unexpectedly, the Wii MotionPlus blew up and outpaced every console this generation, selling numerous units and in many cases forcing the competition into motion gaming. Now, Nintendo is placed out to release the following evolution, known as the Wii U, leaving onlookers again to wonder if Nintendo can strike gold twice.

Dan: Honestly, I used to be a type of people that scoffed on the very understanding of the Wii when it was initially announced. Motion gaming is a thing still quite definitely in its infancy, and consoles just cannot create an immersive experience to offer me the depth, I'd personally want from physical gaming. I believed just developing a wand or wiimote has not been likely to give people an event that will captivate any audience, it did actually me like an elaborate solution to not be a joystick. I had been inappropriate, the casual or non-initiated gamer fell absolutely fond of the thought of the Wii. To be able to play a game title with virtually no real dependence on minute stages of finger dexterity really bridged the gap relating to the general audience and the gaming industry.

Now Nintendo is hoping to maneuver the Wii U, and I again can’t help but think that it won’t offer me anything I really would love. Yet, knowing what I'm sure now, I know it will sell well – probably a lot better than perhaps the PS4 or Xbox 360 Wireless Controller – I just now tend not to think it'll move the same quantity of units it initially had. Similar to the Tickle-Me Elmo craze years before it, the Wii had generated a media storm that gave it enough presence in consumers minds, that wanted it. Since it's cost was well below that regarding its competition, consumers could practically impulse pip out with little thought. Eventually, almost all of those adopters pointed out that this white box with all of its accessories only agreed to be gaining dust. So, when Nintendo arrives again with the Wii U, those that bought into the hype are only about to learn about your next big item.

Seb: So many people scoffed at the notion of the Wii, but that has been because motion controls were unproven, and unknown and untrusted quantity. Those people turned into wrong. However the people scoffing with the Wii U? They’re scoffing because big tablets aren’t unproven, in truth these are a best selling field that has a a lot of extra products – and undertake and don't require you to be 20ft away from a static box. They took the thinking behind the iPad after which it removed its most attractive feature – portability. It’s like cloning Usain Bolt then shooting him in the kneecaps.

But sure, Mario, Link and Pokemon may help them sell quite a lot, as will being first available on the market plus the strength of the Nintendo brand. But when compared to the Wii? Peanuts. It's not full of market product. The needed Dance crowd have already their Wiis, in case they upgrade they’ll get a Kinect. The common COD/Batman/Mass Effect gamer won’t be considering ports or an incremental graphics improvement, and the youngsters will ask their parents for any iPad Mini this Christmas.

If Ninty didn’t have their huge franchises, they’d be dead in the water, as it's, that’s all they have and it won’t become a roaring success.

Dan: Yes, Nintendo will not likely do in addition to they did while using Wii, but that does not mean that they still won't possibly match, otherwise exceed the sales of the PS4 and Xbox 360 Kinect adaptor. The foremost reasons are quite obvious, Mario, and funds. Come Christmas parents definitely will probably pick-up a Wii U sooner than they may spend the price for the high end consoles, in addition to the gift-ability from the Wii U is significantly above additional 2. Lastly, Mario, Zelda along with the remaining portion of the Nintendo crew are mainstays from the gaming industry. So most hardcore gamers, even those yelling for the TV during CoD, are going to want to learn the latest iteration of the people titles. So while Nintendo may well not enlarge the charts want it did before, I wouldn't doubt that it'll still sell incredibly well.

The greatest issue the Wii U will face can be a similar one it confronted with the Wii, vacation developers are simply not going to be competent to move product as well as they could on other platforms. Namely because, though they can be capable to include some interesting functionality which consists of tablet interface, the visual fidelity is going to be so underpowered that a lot of consumers would rather play them on another system. Perhaps the success of Windows, Android, and iOS tablets will start to rankle the Wii U’s selling point of it having a tablet. This is also in addition in the unlikelihood that Sony actually gets its act together and pushes the Vita as a real competitor for Nintendo. So, while Nintendo will move an amazing volume of consoles, they're going to face similar problems moving alternative party games, while 1st party will again top the charts.

Seb: Yeah, I suppose the PS3-Vita combo are able to do much like, if not more than, the Wii U, however it’s not going to be massively supported to be a single platform.

My trouble with the Wii U is that they still haven’t clarified which audience they’re chasing – core or casual, nor of these get this amazing incentive to buy it. Core gamers who can’t afford a console only for Nintendo games are much more planning to wait the other couple of years to the a great deal more powerful PS4 and 720, and i also don’t see casuals buying into this game mechanic – each console is included with only one tablet controller, and everything else is controlled with all the painfully inaccurate 2006-based tech that is the original wiimote.

Portion of me wants to commend Nintendo for trying something different. I’m all for shaking in the industry which enables separation the monotony of just ‘let’s increase the power’ devices. But sadly they took an incorrect route. Even if the iPad wasn’t a large hit, the entire second screen thing is flawed, excessive finding out about and down or holding the heavy controller approximately your line of sight. I’d even go as far to state the DS (and 3DS) has not many games that effectively make use of the dual screen despite it not having the queue of sight issues. Most wind up just using one screen as a giant map… something We have already seen on Wii U games.

Will you be buying the Wii U this Christmas? Will the Wii U see the same media explosion that this Wii did?  Can you sustain each Mario and Zelda release? Contact us within the comments below and please follow Seb, Dan, now’s super-fan Vesra for a few sexy Twitter times.

KontrolFreek – FPS Freek CQC Signature Edition Review


KontrolFreek is usually a company that develops controller accessories that will improve your gaming experience. The designs of their products is aimed to marry up the concepts of ergonomics and control to provide contentment you will need for long gaming sessions and also the precision you should dominate other sellers. What KontrolFreek has been doing is redefine the way a regular console control should feel and given gamers a low-cost strategy to enhance what they curently have instead of needing to fork up a ton of money to have a new, custom-made controller. For anyone wonder, KontrolFreek claims that their gaming accessories are 100% tournament legal and link to an MLG webpage stating all the.



A few weeks ago we had arrived sent an example in the FPS Freek CQC Signature Edition accessory. It is designed for First Person Shooter gamers and includes a concave thumb surface design for comfort and control. The high is slightly extended and sports a rubberized surface to offer a lot stronger grip on the nearly everywhere sticks – notably if you’re tinkering with a worn down controller. This accessory can be purchased in a collection of two (one with the left, one for the best) and will be placed on both dualshock 3 ps3 controller or an Xbox controller.




To set up the FPS Freek CQC (CQC stands for ‘close quarters combat’) you only take one of the units and also at a slight angle, pop it within the stick. It’s easy to put in and when they are one, they're on and don’t slip off. Concurrently these are pretty an easy task to pop off considering decide to use them and then would like to bring them off down the road, it’s no problem. It must be noted this new edition is 25% the height on the original this also includes a new rubberized surface.



Now, I’ll admit when the company approached us to analyze these accessories, I had been by far the most skeptical from the bunch. Really – these items increases your grip and control, at around $10 *and* fit on the wireless ps3 controller and 360 controller? Knowing a lot of people do on their controllers and wasted a high income on accessories that didn’t delivery I needed just cause to be considered a little cynical. That may be, until I actually tried it personally.
Remarkably, the FPS Freek CQC does in point of fact really make a difference right from the gate. Now, for me, We have slightly larger than normal hands so adding on does the truth is help my grip and hand placement with either controller. Regarding general comfort, it made the controller a little bit more comfortable, again to get a slightly larger than normal number of hands. For kids, unless these are an abnormally sized freak, it will not be rather of the same quality a fit nevertheless for adult gamers, it ought to be. Comfort? Check.




In terms of control, it was actually quite surprising how the FPS Freek CQC delivered around the goods. They do make a positive change and produce the controller easier and more accurate to manage. I noticed promptly playing a number of games for instance Madden, FIFA and CoD. Personally, I don’t believe the focus on FPS games is that big a great deal, these seem to work fine regardless of what I’m playing. I came away impressed with KontrolFreek, having shown me some serious ingenuity for just a low price and redefining what works in the space most of us virtually thought was defined.



In the event you’re trying to find additional control, want more comfort and so are searching for a pretty affordable way to do it to your PS3 or wii remote controller you need to definitely check KontrolFreek out – we now have just wonderful landmarks to say of the FPS Freek CQC.

2012年9月6日星期四

EA: Don't expect new IP on PS3

If you were hoping for a fresh Electronic Arts dualshock 3 ps3 controller franchise, don't hold your breath.EA Labels president Frank Gibeau stated in the recent Gamesindustry.biz interview that it is a mistake to launch new intellectual property (IP) this late in to a console's life cycle. "Any time to launch an IP is at leading-end with the hardware cycle, if you appear historically a lot of new IPs are introduced from the first a couple of years of each cycle of hardware platforms," Gibeau said. So, the organization just isn't actively wireless ps3 controller working on any new franchises or original series for your PS3, Xbox, or Wii. The only EA titles you will see on those platforms dancing are sequels along with other titles that leverage the franchises and characters you know. "At this time, we’re taking care of three to five new IPs for the next gen, as well as in this cycle we’ve been directing our innovation into existing franchises," he added. Gibeau previously stated he has seen both the Xbox 720 plus the PS4, but of course failed to discuss any specific specifics about either platform. Gibeau voiced his opinion concerning the state of this marketplace right this moment, saying, "From this chaos, you’re going to get a fresh order, a different approach, that’s usually a very vibrant time for games.. Yes, there’s chaos right now, but a golden age is resulting."

2012年9月3日星期一

EA’s Madden NFL 13 Rushes to Record Sales on Day One


Electronic Arts has sold 900,000 units of Madden NFL 13 in their first 24 hours, the same as about 13 Super Bowl stadiums’ price of fans.

The huge first day marked the top start ever to the franchise within this generation of hardware, with sales up 7 percent when compared with not too long ago. EA said the franchise also set a day-one online record, which has a 28 percent jump in how many users logging into websites to experiment with simultaneously.

At launch, the game was accessible in The usa for four systems: Xbox 360 Wireless Controller , Wii MotionPlus , PlayStation Vita and Ps3, for $40 to $60.

Critics are raving about the new technical innovations which allow tackles and also other movements to seem more realistic — plus more painful. The action received higher rankings on Metacritic.com, including a score of 82 out of 100 on the Xbox 360 Kinect adaptor as well as a score of 85 on the Ps3.

Certainly, the hilarious YouTube videos that EA is employing to promote the sport probably helped, too. The clips feature Paul Rudd, perhaps also known because the brother-in-law from “Knocked Up,” and Ray Lewis, the 240-pound linebacker for that Baltimore Ravens, pretending for being close friends and poking fun at one another while playing Madden.

Those viral efforts a few probably helped to create the estimated 665,464 social interactions on Facebook and Twitter combined through the launch.

For kicks and tackles, here’s the playback quality of Rudd dancing to Wiz Khalifa’s “Black and Yellow” in Lewis’s face to honor the Ravens’ big rival, the Steelers.

How can The PS3/Vita Combo Pile up Contrary to the Wii U/GamePad?


This holidays brings by it the launch of Nintendo’s new tablet-centric console, the Wii U. The system’s innovative controller aims to over again revolutionize the way in which we play games, much like how motion control changed industry if your Wii was released. While Nintendo’s new console likely won’t see the same explosive launch its predecessor received in the past, there’s no denying the fact that the Wii U GamePad opens a variety of possibilities for brand spanking new gaming experiences not currently seen on other consoles.

However there’s Sony and also the PlayStation Vita. The organization’s new handheld is not just a technological beast, what's more , it supports interconnectivity using the PlayStation 3. As a result, there’s plenty of potential to put Sony to suck the wind from Nintendo’s sales by emulating the identical sort of experiences viewed as possible only within the Wii U. Which has a gorgeous OLED screen that supports multi-touch, there’s to be sure how the Vita could give a much more compelling control option.

One of the primary strengths of the dualshock 3 ps3 controller combo is the fact you'll be able to grab the Vita along with you, unlike the Wii U GamePad. To be able to save towards cloud with your PS3 and then resume your experience on the run using the Vita is one thing that only Sony’s gaming platform can provide. In addition to that, nevertheless the recent announcement of Cross Buy support, allowing gamers who purchase select PS3 titles to download the Vita version totally free, is yet another major bonus that includes significant value on the overall PS3/Vita gaming experience.

Having said that, the Wii U has a major strengths of the own, namely the truth that the tablet will probably be added with every console. We still don’t have in mind the cost of the console, but it’s safe to assume it will likely be cheaper than purchasing both a PS3 and Vita. For this reason, more developers will likely be likely to create game experiences customized to the Wii U’s control scheme. Conversely, it will be a hardship on developers to justify the coming of PS3/Vita cross connectivity since its not all wireless ps3 controller owner necessarily owns the handheld. And if they certainly, it’ll be an add-on to the main PS3 experience, rather than a core aspect of the overall game. Ubisoft is already on board with stellar games like Rayman Legends and ZombiU for that Wii U, but we still have yet to view lots of compelling instances through which by using a Vita enhances one’s PS3 gaming experience.


In addition , you can’t count out your proven fact that Nintendo possess some of the most creative and talented minds in the marketplace, so you can ensure that we’ll see some unique and outside-the-box forms of games that won’t be around somewhere else. These crazy concepts aren’t particularly fresh to the organization either, as experimentation with GBA/GameCube connectivity in games just like the Legend of Zelda: Four Swords has undoubtedly taught them some valuable lessons.

Still, it is possible to’t deny the crippling limitations in the Wii U. The GamePad itself doesn’t have any built-in processing power, serving as simply a remote of sorts that streams the information through the console. As a result, you should be in just a particular zero in order to utilize the GamePad, ruling out your chance for taking the experience on the move. In addition for the reason that device is dependent entirely upon the console, it limits the potency of the Wii U. In the case of the wii remote controller and Vita, you might have two completely independent devices working together, hence the capabilities with the PlayStation 3 are certainly not constrained or compromised the slightest bit. This higher level of freedom is without question a significant strength of Sony’s.

Eventually – along with more often than not the way it is – in involves software. The PS3 and Vita combo may accommodate better experiences compared to the Wii U, but due to lower install base, won’t be. Nintendo has a strong chance at selling millions upon a lot of units of these console, while Sony is facing a robust uphill battle to promote the Vita.